![]() This is a list of popular armor sets that players use for skin or just a temporary set before getting higher tier armor. Mouse over the icons to see the stats on each piece. Go to Dungeons/(Dungeon name) (Cloth/Leather/Plate). You can check the details of these armour pieces in the folio. Standard Dungeon Armor set Greater Dungeon Strengths & Weaknesses Weak against Slashing Normal against Blunt Strong against Piercing The duration of the effects of control reduced by 30%. All percentages refer to the basic quality. sNotes: Based on data from Archeage Database. ArcheAge uses the standard color quality system found in most modern MMOs, however it has been greatly expanded compared to the standard. Chance to interrupt casting when hit by an enemy is reduced by 50%. Equipment refers to any item that can be placed in an equipment slot. Chance to interrupt casting when hit by an enemy is reduced by 50%. Strengths & Weaknesses Weak against Piercing Normal against slashing Strong against BluntĬloth armor has low Physical Defense base values and high Magical Defense base values.īonuses Cloth 4/7: Cast time reduced by 4%. *the 7 set buff tooltip does not list the attack speed increase like the 4 set, but it is still reflected on your character sheet. Leather 7/7: Increases Attack Speed* and Evasion +3%, bow skill range +3m, and Melee/Ranged Citical Rates +5%. ![]() Increases the range of all bow skills +2m. Leather armor offers fairly balanced defense values against both magic and physical attacks.īonuses Leather 4/7: Increases Attack Speed and Evasion +3%. Strengths & Weaknesses Weak against Blunt Normal against Piercing Strong against Slashing Plate 7/7: Physical defense increased by by 3%. Plate armor has high Physical Defense and no Magical Defense base values.īonuses Plate 4/7: Physical defense increased by by 3%. The bonus is gained when 4/7 of your equipment is one type and upgraded to a strong buff at 7/7. ![]() Each armor type offers a bonuses for wearing that armor type. There are three types of armor and seven equipment slots. Will there be any extra compensation for the time it took?Ĭurrently, there are no plans for additional compensation.Any class can wear any type of armor. No, there is no plan to make further adjustments to these currencies. Will there be any adjustments to our Credits or Rosen crystals with these changes? Please submit a ticket if you have a case you wish to be reviewed. There isn’t a blanket answer for this and the GM team will consider each case individually. Will we be able to refund items if we have since re-purchased them? Yes, in some cases you will be able to sell or trade the spare. If we repurchased items that will be returned, will we get another one? The majority of the items returned will be in an unbound state. Will items such as undergarments/costumes have the same stats/gems?Īs with the grade, it wasn’t possible to verify the stats and gems of these items so they will not be returned in the exact same state. Items such as gliders will be returned unbound and in the base state. ![]() Unfortunately, it wasn’t possible to return some items in the exact state they were in previously. In these cases, we have aimed for the closest possible match. Some items had multiple versions in the old build that do not exist in the new build. Why are some of the names exactly the same? Hopefully not, but it is possible that minor changes might occur if we encounter any technical limitations. Please check the FAQ below or reach out to us on Discord if you have any further questions. Please be aware that any items that are not included on the list will not be restored. Our target date for the distribution is during the maintenance of May 12th. None of that god damn spirit that is on the leveling gear. We know that the turnaround time for this issue was unacceptable.Īs promised, you can find the full list of items to be restored below. The crafted leather seems to be the appropriate gear for this build. We understand the effort and attachment associated with this and we’re deeply sorry for our failure at resolving it within an adequate timeframe. As part of the data transfer process and switch to global build, many of your hard-earned items did not match up with the global build and were not replaced or adequately compensated. ![]()
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